Review of research and implementations in Backgammon, Othello, soccer, and other games.
Online paper about path-finding, including the A* algorithm and a greedy algorithm. Implementation ...
Checkers program written by Jonathan Schaeffer et al.; play online. Publications, endgame database ...
Description of simple techniques for controlling goal-directed motion of simulated characters aroun...
Companion site for the book "Artificial Intelligence for Computer Games: An Introduction." Includes...
A database of Artificial Intelligence articles specific to games that appeared in game programming ...
A number of annotated links referring to tactical AI (for games, military simulations, or academic ...
A discussion of how linear logic relates to computability logic, - the game-semantically introduced...
A JAVA framework that implements heuristic goal-seeking algorithms. Using this framework will allow...
Robin Upton's Ph.D. thesis uses this branch of probability theory to generalize conspiracy numbers,...
Their goal is to develop a generic architecture for autonomously operating agents, like computer-gu...