Illustrates most of the modeling, illumination, and rendering 3D objects. Covers Z-buffer, Shading, Phong illumination, and Ray Tracing.
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Musharof Chy•2025/02/21•1 分で読めます•11 ヶ月前に更新
Illustrates most of the modeling, illumination, and rendering 3D objects. Covers Z-buffer, Shading, Phong illumination, and Ray Tracing.
Musharof Chy•2025/02/21•1 分で読めます•11 ヶ月前に更新